It’s capable of recreating more natural standing and sitting poses, a more lifelike gait when walking, and also supports jumping, ducking and squatting. In the quest generative AI success, the true power lies not just in the training of models but more significantly in the phase of inference, where real value and insights are extracted from data. The developer tool is said to create more realistic leg movement using either three-point body tracking or the Quest 3-exclusive IOBT. The company also announced a feature called ‘Generative Legs’, which is headed to Quest 2/3/Pro in December. Image courtesy Metaīy using this upper body data to extrapolate lower body actions, the company says it can make avatars replicate more natural movements than traditional inverse kinematics (IK)-based methods. The Quest 3-exclusive feature also tracks where your legs are relative to your torso, making avatars capable of bending forward and peering over a cliff. On Quest 3, Meta says it will be able to use inside-out sensor data to optically track wrists, elbows, shoulders, and torso-or something the company is calling ‘Inside Out Body Tracking’ (IOBT). The company also unveiled a Quest 3-exclusive upper body tracking feature that supports a much wider range of body motion.Īnnounced at Connect 2023 late last week, Meta showed off some new features coming both to Quest 3 and the rest of the Quest platform. Meta announced that it’s offering new developer tools for Quest headsets to make avatars more realistic.
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